What makes VR different from other media, is that it is as much a physical experience as it is visual. It allows to capture physicality and to reimagine our perception of body, space and time like no other media. Re-imagination of the physicality will be at the core of the workshop.

During the workshop, Maria Judova will go through their previous artworks to demonstrate how the concepts of body and perception relate to their practice, research, and interest. They will use cinematic VR experience DUST as a basis to explain how they use virtual reality to alter a user's body perception. After a short conceptually/theoretically driven introduction, the series of hands-on experiments will follow.

Participants will use digital technologies in order to reimagine their physicality and to discover the creative possibilities of VR based techniques in the context of movement, dance, and choreography. Using the VR headset, creative coding node-based toolkit VVVV and a volumetric recording using depth camera we will create experiences in which one is able to observe his or her own body movements from a perspective of the third person in real-time or in the recording. We will examine the impact of a different time, location and scale perspective on a movement self-perception.

Duration: 4 hours
Target group: dancers, choreographers, artists, general audience
Keywords: VR, 3D, volumetric capturing 3D vvvv, dance, choreography
Working language: English
Students: 50% off

Workshop je súčasťou festivalu ART & TECH DAYS AND CONFERENCE.

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